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							- /**
 
-  * we-cropper v1.3.9
 
-  * (c) 2020 dlhandsome
 
-  * @license MIT
 
-  */
 
- (function (global, factory) {
 
-     typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
 
-         typeof define === 'function' && define.amd ? define(factory) :
 
-             (global.WeCropper = factory());
 
- }(this, (function () {
 
-     'use strict';
 
-     var device = void 0;
 
-     var TOUCH_STATE = ['touchstarted', 'touchmoved', 'touchended'];
 
-     function firstLetterUpper(str) {
 
-         return str.charAt(0).toUpperCase() + str.slice(1)
 
-     }
 
-     function setTouchState(instance) {
 
-         var arg = [],
 
-             len = arguments.length - 1;
 
-         while (len-- > 0) arg[len] = arguments[len + 1];
 
-         TOUCH_STATE.forEach(function (key, i) {
 
-             if (arg[i] !== undefined) {
 
-                 instance[key] = arg[i];
 
-             }
 
-         });
 
-     }
 
-     function validator(instance, o) {
 
-         Object.defineProperties(instance, o);
 
-     }
 
-     function getDevice() {
 
-         if (!device) {
 
-             device = uni.getSystemInfoSync();
 
-         }
 
-         return device
 
-     }
 
-     var tmp = {};
 
-     var ref = getDevice();
 
-     var pixelRatio = ref.pixelRatio;
 
-     var DEFAULT = {
 
-         id: {
 
-             default: 'cropper',
 
-             get: function get() {
 
-                 return tmp.id
 
-             },
 
-             set: function set(value) {
 
-                 if (typeof (value) !== 'string') {
 
-                     console.error(("id:" + value + " is invalid"));
 
-                 }
 
-                 tmp.id = value;
 
-             }
 
-         },
 
-         width: {
 
-             default: 750,
 
-             get: function get() {
 
-                 return tmp.width
 
-             },
 
-             set: function set(value) {
 
-                 if (typeof (value) !== 'number') {
 
-                     console.error(("width:" + value + " is invalid"));
 
-                 }
 
-                 tmp.width = value;
 
-             }
 
-         },
 
-         height: {
 
-             default: 750,
 
-             get: function get() {
 
-                 return tmp.height
 
-             },
 
-             set: function set(value) {
 
-                 if (typeof (value) !== 'number') {
 
-                     console.error(("height:" + value + " is invalid"));
 
-                 }
 
-                 tmp.height = value;
 
-             }
 
-         },
 
-         pixelRatio: {
 
-             default: pixelRatio,
 
-             get: function get() {
 
-                 return tmp.pixelRatio
 
-             },
 
-             set: function set(value) {
 
-                 if (typeof (value) !== 'number') {
 
-                     console.error(("pixelRatio:" + value + " is invalid"));
 
-                 }
 
-                 tmp.pixelRatio = value;
 
-             }
 
-         },
 
-         scale: {
 
-             default: 2.5,
 
-             get: function get() {
 
-                 return tmp.scale
 
-             },
 
-             set: function set(value) {
 
-                 if (typeof (value) !== 'number') {
 
-                     console.error(("scale:" + value + " is invalid"));
 
-                 }
 
-                 tmp.scale = value;
 
-             }
 
-         },
 
-         zoom: {
 
-             default: 5,
 
-             get: function get() {
 
-                 return tmp.zoom
 
-             },
 
-             set: function set(value) {
 
-                 if (typeof (value) !== 'number') {
 
-                     console.error(("zoom:" + value + " is invalid"));
 
-                 } else if (value < 0 || value > 10) {
 
-                     console.error("zoom should be ranged in 0 ~ 10");
 
-                 }
 
-                 tmp.zoom = value;
 
-             }
 
-         },
 
-         src: {
 
-             default: '',
 
-             get: function get() {
 
-                 return tmp.src
 
-             },
 
-             set: function set(value) {
 
-                 if (typeof (value) !== 'string') {
 
-                     console.error(("src:" + value + " is invalid"));
 
-                 }
 
-                 tmp.src = value;
 
-             }
 
-         },
 
-         cut: {
 
-             default: {},
 
-             get: function get() {
 
-                 return tmp.cut
 
-             },
 
-             set: function set(value) {
 
-                 if (typeof (value) !== 'object') {
 
-                     console.error(("cut:" + value + " is invalid"));
 
-                 }
 
-                 tmp.cut = value;
 
-             }
 
-         },
 
-         boundStyle: {
 
-             default: {},
 
-             get: function get() {
 
-                 return tmp.boundStyle
 
-             },
 
-             set: function set(value) {
 
-                 if (typeof (value) !== 'object') {
 
-                     console.error(("boundStyle:" + value + " is invalid"));
 
-                 }
 
-                 tmp.boundStyle = value;
 
-             }
 
-         },
 
-         onReady: {
 
-             default: null,
 
-             get: function get() {
 
-                 return tmp.ready
 
-             },
 
-             set: function set(value) {
 
-                 tmp.ready = value;
 
-             }
 
-         },
 
-         onBeforeImageLoad: {
 
-             default: null,
 
-             get: function get() {
 
-                 return tmp.beforeImageLoad
 
-             },
 
-             set: function set(value) {
 
-                 tmp.beforeImageLoad = value;
 
-             }
 
-         },
 
-         onImageLoad: {
 
-             default: null,
 
-             get: function get() {
 
-                 return tmp.imageLoad
 
-             },
 
-             set: function set(value) {
 
-                 tmp.imageLoad = value;
 
-             }
 
-         },
 
-         onBeforeDraw: {
 
-             default: null,
 
-             get: function get() {
 
-                 return tmp.beforeDraw
 
-             },
 
-             set: function set(value) {
 
-                 tmp.beforeDraw = value;
 
-             }
 
-         }
 
-     };
 
-     var ref$1 = getDevice();
 
-     var windowWidth = ref$1.windowWidth;
 
-     function prepare() {
 
-         var self = this;
 
-         // v1.4.0 版本中将不再自动绑定we-cropper实例
 
-         self.attachPage = function () {
 
-             var pages = getCurrentPages();
 
-             // 获取到当前page上下文
 
-             var pageContext = pages[pages.length - 1];
 
-             // 把this依附在Page上下文的wecropper属性上,便于在page钩子函数中访问
 
-             Object.defineProperty(pageContext, 'wecropper', {
 
-                 get: function get() {
 
-                     console.warn(
 
-                         'Instance will not be automatically bound to the page after v1.4.0\n\n' +
 
-                         'Please use a custom instance name instead\n\n' +
 
-                         'Example: \n' +
 
-                         'this.mycropper = new WeCropper(options)\n\n' +
 
-                         '// ...\n' +
 
-                         'this.mycropper.getCropperImage()'
 
-                     );
 
-                     return self
 
-                 },
 
-                 configurable: true
 
-             });
 
-         };
 
-         self.createCtx = function () {
 
-             var id = self.id;
 
-             var targetId = self.targetId;
 
-             if (id) {
 
-                 self.ctx = self.ctx || uni.createCanvasContext(id);
 
-                 self.targetCtx = self.targetCtx || uni.createCanvasContext(targetId);
 
-             } else {
 
-                 console.error("constructor: create canvas context failed, 'id' must be valuable");
 
-             }
 
-         };
 
-         self.deviceRadio = windowWidth / 750;
 
-     }
 
-     var commonjsGlobal = typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : typeof self !==
 
-     'undefined' ? self : {};
 
-     function createCommonjsModule(fn, module) {
 
-         return module = {
 
-             exports: {}
 
-         }, fn(module, module.exports), module.exports;
 
-     }
 
-     var tools = createCommonjsModule(function (module, exports) {
 
-         /**
 
-          * String type check
 
-          */
 
-         exports.isStr = function (v) {
 
-             return typeof v === 'string';
 
-         };
 
-         /**
 
-          * Number type check
 
-          */
 
-         exports.isNum = function (v) {
 
-             return typeof v === 'number';
 
-         };
 
-         /**
 
-          * Array type check
 
-          */
 
-         exports.isArr = Array.isArray;
 
-         /**
 
-          * undefined type check
 
-          */
 
-         exports.isUndef = function (v) {
 
-             return v === undefined;
 
-         };
 
-         exports.isTrue = function (v) {
 
-             return v === true;
 
-         };
 
-         exports.isFalse = function (v) {
 
-             return v === false;
 
-         };
 
-         /**
 
-          * Function type check
 
-          */
 
-         exports.isFunc = function (v) {
 
-             return typeof v === 'function';
 
-         };
 
-         /**
 
-          * Quick object check - this is primarily used to tell
 
-          * Objects from primitive values when we know the value
 
-          * is a JSON-compliant type.
 
-          */
 
-         exports.isObj = exports.isObject = function (obj) {
 
-             return obj !== null && typeof obj === 'object'
 
-         };
 
-         /**
 
-          * Strict object type check. Only returns true
 
-          * for plain JavaScript objects.
 
-          */
 
-         var _toString = Object.prototype.toString;
 
-         exports.isPlainObject = function (obj) {
 
-             return _toString.call(obj) === '[object Object]'
 
-         };
 
-         /**
 
-          * Check whether the object has the property.
 
-          */
 
-         var hasOwnProperty = Object.prototype.hasOwnProperty;
 
-         exports.hasOwn = function (obj, key) {
 
-             return hasOwnProperty.call(obj, key)
 
-         };
 
-         /**
 
-          * Perform no operation.
 
-          * Stubbing args to make Flow happy without leaving useless transpiled code
 
-          * with ...rest (https://flow.org/blog/2017/05/07/Strict-Function-Call-Arity/)
 
-          */
 
-         exports.noop = function (a, b, c) {
 
-         };
 
-         /**
 
-          * Check if val is a valid array index.
 
-          */
 
-         exports.isValidArrayIndex = function (val) {
 
-             var n = parseFloat(String(val));
 
-             return n >= 0 && Math.floor(n) === n && isFinite(val)
 
-         };
 
-     });
 
-     var tools_7 = tools.isFunc;
 
-     var tools_10 = tools.isPlainObject;
 
-     var EVENT_TYPE = ['ready', 'beforeImageLoad', 'beforeDraw', 'imageLoad'];
 
-     function observer() {
 
-         var self = this;
 
-         self.on = function (event, fn) {
 
-             if (EVENT_TYPE.indexOf(event) > -1) {
 
-                 if (tools_7(fn)) {
 
-                     event === 'ready' ?
 
-                         fn(self) :
 
-                         self[("on" + (firstLetterUpper(event)))] = fn;
 
-                 }
 
-             } else {
 
-                 console.error(("event: " + event + " is invalid"));
 
-             }
 
-             return self
 
-         };
 
-     }
 
-     function wxPromise(fn) {
 
-         return function (obj) {
 
-             var args = [],
 
-                 len = arguments.length - 1;
 
-             while (len-- > 0) args[len] = arguments[len + 1];
 
-             if (obj === void 0) obj = {};
 
-             return new Promise(function (resolve, reject) {
 
-                 obj.success = function (res) {
 
-                     resolve(res);
 
-                 };
 
-                 obj.fail = function (err) {
 
-                     reject(err);
 
-                 };
 
-                 fn.apply(void 0, [obj].concat(args));
 
-             })
 
-         }
 
-     }
 
-     function draw(ctx, reserve) {
 
-         if (reserve === void 0) reserve = false;
 
-         return new Promise(function (resolve) {
 
-             ctx.draw(reserve, resolve);
 
-         })
 
-     }
 
-     var getImageInfo = wxPromise(uni.getImageInfo);
 
-     var canvasToTempFilePath = wxPromise(uni.canvasToTempFilePath);
 
-     var base64 = createCommonjsModule(function (module, exports) {
 
-         /*! http://mths.be/base64 v0.1.0 by @mathias | MIT license */
 
-         (function (root) {
 
-             // Detect free variables `exports`.
 
-             var freeExports = 'object' == 'object' && exports;
 
-             // Detect free variable `module`.
 
-             var freeModule = 'object' == 'object' && module &&
 
-                 module.exports == freeExports && module;
 
-             // Detect free variable `global`, from Node.js or Browserified code, and use
 
-             // it as `root`.
 
-             var freeGlobal = typeof commonjsGlobal == 'object' && commonjsGlobal;
 
-             if (freeGlobal.global === freeGlobal || freeGlobal.window === freeGlobal) {
 
-                 root = freeGlobal;
 
-             }
 
-             /*--------------------------------------------------------------------------*/
 
-             var InvalidCharacterError = function (message) {
 
-                 this.message = message;
 
-             };
 
-             InvalidCharacterError.prototype = new Error;
 
-             InvalidCharacterError.prototype.name = 'InvalidCharacterError';
 
-             var error = function (message) {
 
-                 // Note: the error messages used throughout this file match those used by
 
-                 // the native `atob`/`btoa` implementation in Chromium.
 
-                 throw new InvalidCharacterError(message);
 
-             };
 
-             var TABLE = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
 
-             // http://whatwg.org/html/common-microsyntaxes.html#space-character
 
-             var REGEX_SPACE_CHARACTERS = /[\t\n\f\r ]/g;
 
-             // `decode` is designed to be fully compatible with `atob` as described in the
 
-             // HTML Standard. http://whatwg.org/html/webappapis.html#dom-windowbase64-atob
 
-             // The optimized base64-decoding algorithm used is based on @atk’s excellent
 
-             // implementation. https://gist.github.com/atk/1020396
 
-             var decode = function (input) {
 
-                 input = String(input)
 
-                     .replace(REGEX_SPACE_CHARACTERS, '');
 
-                 var length = input.length;
 
-                 if (length % 4 == 0) {
 
-                     input = input.replace(/==?$/, '');
 
-                     length = input.length;
 
-                 }
 
-                 if (
 
-                     length % 4 == 1 ||
 
-                     // http://whatwg.org/C#alphanumeric-ascii-characters
 
-                     /[^+a-zA-Z0-9/]/.test(input)
 
-                 ) {
 
-                     error(
 
-                         'Invalid character: the string to be decoded is not correctly encoded.'
 
-                     );
 
-                 }
 
-                 var bitCounter = 0;
 
-                 var bitStorage;
 
-                 var buffer;
 
-                 var output = '';
 
-                 var position = -1;
 
-                 while (++position < length) {
 
-                     buffer = TABLE.indexOf(input.charAt(position));
 
-                     bitStorage = bitCounter % 4 ? bitStorage * 64 + buffer : buffer;
 
-                     // Unless this is the first of a group of 4 characters…
 
-                     if (bitCounter++ % 4) {
 
-                         // …convert the first 8 bits to a single ASCII character.
 
-                         output += String.fromCharCode(
 
-                             0xFF & bitStorage >> (-2 * bitCounter & 6)
 
-                         );
 
-                     }
 
-                 }
 
-                 return output;
 
-             };
 
-             // `encode` is designed to be fully compatible with `btoa` as described in the
 
-             // HTML Standard: http://whatwg.org/html/webappapis.html#dom-windowbase64-btoa
 
-             var encode = function (input) {
 
-                 input = String(input);
 
-                 if (/[^\0-\xFF]/.test(input)) {
 
-                     // Note: no need to special-case astral symbols here, as surrogates are
 
-                     // matched, and the input is supposed to only contain ASCII anyway.
 
-                     error(
 
-                         'The string to be encoded contains characters outside of the ' +
 
-                         'Latin1 range.'
 
-                     );
 
-                 }
 
-                 var padding = input.length % 3;
 
-                 var output = '';
 
-                 var position = -1;
 
-                 var a;
 
-                 var b;
 
-                 var c;
 
-                 var buffer;
 
-                 // Make sure any padding is handled outside of the loop.
 
-                 var length = input.length - padding;
 
-                 while (++position < length) {
 
-                     // Read three bytes, i.e. 24 bits.
 
-                     a = input.charCodeAt(position) << 16;
 
-                     b = input.charCodeAt(++position) << 8;
 
-                     c = input.charCodeAt(++position);
 
-                     buffer = a + b + c;
 
-                     // Turn the 24 bits into four chunks of 6 bits each, and append the
 
-                     // matching character for each of them to the output.
 
-                     output += (
 
-                         TABLE.charAt(buffer >> 18 & 0x3F) +
 
-                         TABLE.charAt(buffer >> 12 & 0x3F) +
 
-                         TABLE.charAt(buffer >> 6 & 0x3F) +
 
-                         TABLE.charAt(buffer & 0x3F)
 
-                     );
 
-                 }
 
-                 if (padding == 2) {
 
-                     a = input.charCodeAt(position) << 8;
 
-                     b = input.charCodeAt(++position);
 
-                     buffer = a + b;
 
-                     output += (
 
-                         TABLE.charAt(buffer >> 10) +
 
-                         TABLE.charAt((buffer >> 4) & 0x3F) +
 
-                         TABLE.charAt((buffer << 2) & 0x3F) +
 
-                         '='
 
-                     );
 
-                 } else if (padding == 1) {
 
-                     buffer = input.charCodeAt(position);
 
-                     output += (
 
-                         TABLE.charAt(buffer >> 2) +
 
-                         TABLE.charAt((buffer << 4) & 0x3F) +
 
-                         '=='
 
-                     );
 
-                 }
 
-                 return output;
 
-             };
 
-             var base64 = {
 
-                 'encode': encode,
 
-                 'decode': decode,
 
-                 'version': '0.1.0'
 
-             };
 
-             // Some AMD build optimizers, like r.js, check for specific condition patterns
 
-             // like the following:
 
-             if (
 
-                 typeof undefined == 'function' &&
 
-                 typeof undefined.amd == 'object' &&
 
-                 undefined.amd
 
-             ) {
 
-                 undefined(function () {
 
-                     return base64;
 
-                 });
 
-             } else if (freeExports && !freeExports.nodeType) {
 
-                 if (freeModule) { // in Node.js or RingoJS v0.8.0+
 
-                     freeModule.exports = base64;
 
-                 } else { // in Narwhal or RingoJS v0.7.0-
 
-                     for (var key in base64) {
 
-                         base64.hasOwnProperty(key) && (freeExports[key] = base64[key]);
 
-                     }
 
-                 }
 
-             } else { // in Rhino or a web browser
 
-                 root.base64 = base64;
 
-             }
 
-         }(commonjsGlobal));
 
-     });
 
-     function makeURI(strData, type) {
 
-         return 'data:' + type + ';base64,' + strData
 
-     }
 
-     function fixType(type) {
 
-         type = type.toLowerCase().replace(/jpg/i, 'jpeg');
 
-         var r = type.match(/png|jpeg|bmp|gif/)[0];
 
-         return 'image/' + r
 
-     }
 
-     function encodeData(data) {
 
-         var str = '';
 
-         if (typeof data === 'string') {
 
-             str = data;
 
-         } else {
 
-             for (var i = 0; i < data.length; i++) {
 
-                 str += String.fromCharCode(data[i]);
 
-             }
 
-         }
 
-         return base64.encode(str)
 
-     }
 
-     /**
 
-      * 获取图像区域隐含的像素数据
 
-      * @param canvasId canvas标识
 
-      * @param x 将要被提取的图像数据矩形区域的左上角 x 坐标
 
-      * @param y 将要被提取的图像数据矩形区域的左上角 y 坐标
 
-      * @param width 将要被提取的图像数据矩形区域的宽度
 
-      * @param height 将要被提取的图像数据矩形区域的高度
 
-      * @param done 完成回调
 
-      */
 
-     function getImageData(canvasId, x, y, width, height, done) {
 
-         uni.canvasGetImageData({
 
-             canvasId: canvasId,
 
-             x: x,
 
-             y: y,
 
-             width: width,
 
-             height: height,
 
-             success: function success(res) {
 
-                 done(res, null);
 
-             },
 
-             fail: function fail(res) {
 
-                 done(null, res);
 
-             }
 
-         });
 
-     }
 
-     /**
 
-      * 生成bmp格式图片
 
-      * 按照规则生成图片响应头和响应体
 
-      * @param oData 用来描述 canvas 区域隐含的像素数据 { data, width, height } = oData
 
-      * @returns {*} base64字符串
 
-      */
 
-     function genBitmapImage(oData) {
 
-         //
 
-         // BITMAPFILEHEADER: http://msdn.microsoft.com/en-us/library/windows/desktop/dd183374(v=vs.85).aspx
 
-         // BITMAPINFOHEADER: http://msdn.microsoft.com/en-us/library/dd183376.aspx
 
-         //
 
-         var biWidth = oData.width;
 
-         var biHeight = oData.height;
 
-         var biSizeImage = biWidth * biHeight * 3;
 
-         var bfSize = biSizeImage + 54; // total header size = 54 bytes
 
-         //
 
-         //  typedef struct tagBITMAPFILEHEADER {
 
-         //  	WORD bfType;
 
-         //  	DWORD bfSize;
 
-         //  	WORD bfReserved1;
 
-         //  	WORD bfReserved2;
 
-         //  	DWORD bfOffBits;
 
-         //  } BITMAPFILEHEADER;
 
-         //
 
-         var BITMAPFILEHEADER = [
 
-             // WORD bfType -- The file type signature; must be "BM"
 
-             0x42, 0x4D,
 
-             // DWORD bfSize -- The size, in bytes, of the bitmap file
 
-             bfSize & 0xff, bfSize >> 8 & 0xff, bfSize >> 16 & 0xff, bfSize >> 24 & 0xff,
 
-             // WORD bfReserved1 -- Reserved; must be zero
 
-             0, 0,
 
-             // WORD bfReserved2 -- Reserved; must be zero
 
-             0, 0,
 
-             // DWORD bfOffBits -- The offset, in bytes, from the beginning of the BITMAPFILEHEADER structure to the bitmap bits.
 
-             54, 0, 0, 0
 
-         ];
 
-         //
 
-         //  typedef struct tagBITMAPINFOHEADER {
 
-         //  	DWORD biSize;
 
-         //  	LONG  biWidth;
 
-         //  	LONG  biHeight;
 
-         //  	WORD  biPlanes;
 
-         //  	WORD  biBitCount;
 
-         //  	DWORD biCompression;
 
-         //  	DWORD biSizeImage;
 
-         //  	LONG  biXPelsPerMeter;
 
-         //  	LONG  biYPelsPerMeter;
 
-         //  	DWORD biClrUsed;
 
-         //  	DWORD biClrImportant;
 
-         //  } BITMAPINFOHEADER, *PBITMAPINFOHEADER;
 
-         //
 
-         var BITMAPINFOHEADER = [
 
-             // DWORD biSize -- The number of bytes required by the structure
 
-             40, 0, 0, 0,
 
-             // LONG biWidth -- The width of the bitmap, in pixels
 
-             biWidth & 0xff, biWidth >> 8 & 0xff, biWidth >> 16 & 0xff, biWidth >> 24 & 0xff,
 
-             // LONG biHeight -- The height of the bitmap, in pixels
 
-             biHeight & 0xff, biHeight >> 8 & 0xff, biHeight >> 16 & 0xff, biHeight >> 24 & 0xff,
 
-             // WORD biPlanes -- The number of planes for the target device. This value must be set to 1
 
-             1, 0,
 
-             // WORD biBitCount -- The number of bits-per-pixel, 24 bits-per-pixel -- the bitmap
 
-             // has a maximum of 2^24 colors (16777216, Truecolor)
 
-             24, 0,
 
-             // DWORD biCompression -- The type of compression, BI_RGB (code 0) -- uncompressed
 
-             0, 0, 0, 0,
 
-             // DWORD biSizeImage -- The size, in bytes, of the image. This may be set to zero for BI_RGB bitmaps
 
-             biSizeImage & 0xff, biSizeImage >> 8 & 0xff, biSizeImage >> 16 & 0xff, biSizeImage >> 24 & 0xff,
 
-             // LONG biXPelsPerMeter, unused
 
-             0, 0, 0, 0,
 
-             // LONG biYPelsPerMeter, unused
 
-             0, 0, 0, 0,
 
-             // DWORD biClrUsed, the number of color indexes of palette, unused
 
-             0, 0, 0, 0,
 
-             // DWORD biClrImportant, unused
 
-             0, 0, 0, 0
 
-         ];
 
-         var iPadding = (4 - ((biWidth * 3) % 4)) % 4;
 
-         var aImgData = oData.data;
 
-         var strPixelData = '';
 
-         var biWidth4 = biWidth << 2;
 
-         var y = biHeight;
 
-         var fromCharCode = String.fromCharCode;
 
-         do {
 
-             var iOffsetY = biWidth4 * (y - 1);
 
-             var strPixelRow = '';
 
-             for (var x = 0; x < biWidth; x++) {
 
-                 var iOffsetX = x << 2;
 
-                 strPixelRow += fromCharCode(aImgData[iOffsetY + iOffsetX + 2]) +
 
-                     fromCharCode(aImgData[iOffsetY + iOffsetX + 1]) +
 
-                     fromCharCode(aImgData[iOffsetY + iOffsetX]);
 
-             }
 
-             for (var c = 0; c < iPadding; c++) {
 
-                 strPixelRow += String.fromCharCode(0);
 
-             }
 
-             strPixelData += strPixelRow;
 
-         } while (--y)
 
-         var strEncoded = encodeData(BITMAPFILEHEADER.concat(BITMAPINFOHEADER)) + encodeData(strPixelData);
 
-         return strEncoded
 
-     }
 
-     /**
 
-      * 转换为图片base64
 
-      * @param canvasId canvas标识
 
-      * @param x 将要被提取的图像数据矩形区域的左上角 x 坐标
 
-      * @param y 将要被提取的图像数据矩形区域的左上角 y 坐标
 
-      * @param width 将要被提取的图像数据矩形区域的宽度
 
-      * @param height 将要被提取的图像数据矩形区域的高度
 
-      * @param type 转换图片类型
 
-      * @param done 完成回调
 
-      */
 
-     function convertToImage(canvasId, x, y, width, height, type, done) {
 
-         if (done === void 0) done = function () {
 
-         };
 
-         if (type === undefined) {
 
-             type = 'png';
 
-         }
 
-         type = fixType(type);
 
-         if (/bmp/.test(type)) {
 
-             getImageData(canvasId, x, y, width, height, function (data, err) {
 
-                 var strData = genBitmapImage(data);
 
-                 tools_7(done) && done(makeURI(strData, 'image/' + type), err);
 
-             });
 
-         } else {
 
-             console.error('暂不支持生成\'' + type + '\'类型的base64图片');
 
-         }
 
-     }
 
-     var CanvasToBase64 = {
 
-         convertToImage: convertToImage,
 
-         // convertToPNG: function (width, height, done) {
 
-         //   return convertToImage(width, height, 'png', done)
 
-         // },
 
-         // convertToJPEG: function (width, height, done) {
 
-         //   return convertToImage(width, height, 'jpeg', done)
 
-         // },
 
-         // convertToGIF: function (width, height, done) {
 
-         //   return convertToImage(width, height, 'gif', done)
 
-         // },
 
-         convertToBMP: function (ref, done) {
 
-             if (ref === void 0) ref = {};
 
-             var canvasId = ref.canvasId;
 
-             var x = ref.x;
 
-             var y = ref.y;
 
-             var width = ref.width;
 
-             var height = ref.height;
 
-             if (done === void 0) done = function () {
 
-             };
 
-             return convertToImage(canvasId, x, y, width, height, 'bmp', done)
 
-         }
 
-     };
 
-     function methods() {
 
-         var self = this;
 
-         var boundWidth = self.width; // 裁剪框默认宽度,即整个画布宽度
 
-         var boundHeight = self.height; // 裁剪框默认高度,即整个画布高度
 
-         var id = self.id;
 
-         var targetId = self.targetId;
 
-         var pixelRatio = self.pixelRatio;
 
-         var ref = self.cut;
 
-         var x = ref.x;
 
-         if (x === void 0) x = 0;
 
-         var y = ref.y;
 
-         if (y === void 0) y = 0;
 
-         var width = ref.width;
 
-         if (width === void 0) width = boundWidth;
 
-         var height = ref.height;
 
-         if (height === void 0) height = boundHeight;
 
-         self.updateCanvas = function (done) {
 
-             if (self.croperTarget) {
 
-                 //  画布绘制图片
 
-                 self.ctx.drawImage(
 
-                     self.croperTarget,
 
-                     self.imgLeft,
 
-                     self.imgTop,
 
-                     self.scaleWidth,
 
-                     self.scaleHeight
 
-                 );
 
-             }
 
-             tools_7(self.onBeforeDraw) && self.onBeforeDraw(self.ctx, self);
 
-             self.setBoundStyle(self.boundStyle); //	设置边界样式
 
-             self.ctx.draw(false, done);
 
-             return self
 
-         };
 
-         self.pushOrigin = self.pushOrign = function (src) {
 
-             self.src = src;
 
-             tools_7(self.onBeforeImageLoad) && self.onBeforeImageLoad(self.ctx, self);
 
-             return getImageInfo({
 
-                 src: src
 
-             })
 
-                 .then(function (res) {
 
-                     var innerAspectRadio = res.width / res.height;
 
-                     var customAspectRadio = width / height;
 
-                     self.croperTarget = res.path;
 
-                     if (innerAspectRadio < customAspectRadio) {
 
-                         self.rectX = x;
 
-                         self.baseWidth = width;
 
-                         self.baseHeight = width / innerAspectRadio;
 
-                         self.rectY = y - Math.abs((height - self.baseHeight) / 2);
 
-                     } else {
 
-                         self.rectY = y;
 
-                         self.baseWidth = height * innerAspectRadio;
 
-                         self.baseHeight = height;
 
-                         self.rectX = x - Math.abs((width - self.baseWidth) / 2);
 
-                     }
 
-                     self.imgLeft = self.rectX;
 
-                     self.imgTop = self.rectY;
 
-                     self.scaleWidth = self.baseWidth;
 
-                     self.scaleHeight = self.baseHeight;
 
-                     self.update();
 
-                     return new Promise(function (resolve) {
 
-                         self.updateCanvas(resolve);
 
-                     })
 
-                 })
 
-                 .then(function () {
 
-                     tools_7(self.onImageLoad) && self.onImageLoad(self.ctx, self);
 
-                 })
 
-         };
 
-         self.removeImage = function () {
 
-             self.src = '';
 
-             self.croperTarget = '';
 
-             return draw(self.ctx)
 
-         };
 
-         self.getCropperBase64 = function (done) {
 
-             if (done === void 0) done = function () {
 
-             };
 
-             CanvasToBase64.convertToBMP({
 
-                 canvasId: id,
 
-                 x: x,
 
-                 y: y,
 
-                 width: width,
 
-                 height: height
 
-             }, done);
 
-         };
 
-         self.getCropperImage = function (opt, fn) {
 
-             var customOptions = opt;
 
-             var canvasOptions = {
 
-                 canvasId: id,
 
-                 x: x,
 
-                 y: y,
 
-                 width: width,
 
-                 height: height
 
-             };
 
-             var task = function () {
 
-                 return Promise.resolve();
 
-             };
 
-             if (
 
-                 tools_10(customOptions) &&
 
-                 customOptions.original
 
-             ) {
 
-                 // original mode
 
-                 task = function () {
 
-                     self.targetCtx.drawImage(
 
-                         self.croperTarget,
 
-                         self.imgLeft * pixelRatio,
 
-                         self.imgTop * pixelRatio,
 
-                         self.scaleWidth * pixelRatio,
 
-                         self.scaleHeight * pixelRatio
 
-                     );
 
-                     canvasOptions = {
 
-                         canvasId: targetId,
 
-                         x: x * pixelRatio,
 
-                         y: y * pixelRatio,
 
-                         width: width * pixelRatio,
 
-                         height: height * pixelRatio
 
-                     };
 
-                     return draw(self.targetCtx)
 
-                 };
 
-             }
 
-             return task()
 
-                 .then(function () {
 
-                     if (tools_10(customOptions)) {
 
-                         canvasOptions = Object.assign({}, canvasOptions, customOptions);
 
-                     }
 
-                     if (tools_7(customOptions)) {
 
-                         fn = customOptions;
 
-                     }
 
-                     var arg = canvasOptions.componentContext ?
 
-                         [canvasOptions, canvasOptions.componentContext] :
 
-                         [canvasOptions];
 
-                     return canvasToTempFilePath.apply(null, arg)
 
-                 })
 
-                 .then(function (res) {
 
-                     var tempFilePath = res.tempFilePath;
 
-                     return tools_7(fn) ?
 
-                         fn.call(self, tempFilePath, null) :
 
-                         tempFilePath
 
-                 })
 
-                 .catch(function (err) {
 
-                     if (tools_7(fn)) {
 
-                         fn.call(self, null, err);
 
-                     } else {
 
-                         throw err
 
-                     }
 
-                 })
 
-         };
 
-     }
 
-     /**
 
-      * 获取最新缩放值
 
-      * @param oldScale 上一次触摸结束后的缩放值
 
-      * @param oldDistance 上一次触摸结束后的双指距离
 
-      * @param zoom 缩放系数
 
-      * @param touch0 第一指touch对象
 
-      * @param touch1 第二指touch对象
 
-      * @returns {*}
 
-      */
 
-     var getNewScale = function (oldScale, oldDistance, zoom, touch0, touch1) {
 
-         var xMove, yMove, newDistance;
 
-         // 计算二指最新距离
 
-         xMove = Math.round(touch1.x - touch0.x);
 
-         yMove = Math.round(touch1.y - touch0.y);
 
-         newDistance = Math.round(Math.sqrt(xMove * xMove + yMove * yMove));
 
-         return oldScale + 0.001 * zoom * (newDistance - oldDistance)
 
-     };
 
-     function update() {
 
-         var self = this;
 
-         if (!self.src) {
 
-             return
 
-         }
 
-         self.__oneTouchStart = function (touch) {
 
-             self.touchX0 = Math.round(touch.x);
 
-             self.touchY0 = Math.round(touch.y);
 
-         };
 
-         self.__oneTouchMove = function (touch) {
 
-             var xMove, yMove;
 
-             // 计算单指移动的距离
 
-             if (self.touchended) {
 
-                 return self.updateCanvas()
 
-             }
 
-             xMove = Math.round(touch.x - self.touchX0);
 
-             yMove = Math.round(touch.y - self.touchY0);
 
-             var imgLeft = Math.round(self.rectX + xMove);
 
-             var imgTop = Math.round(self.rectY + yMove);
 
-             self.outsideBound(imgLeft, imgTop);
 
-             self.updateCanvas();
 
-         };
 
-         self.__twoTouchStart = function (touch0, touch1) {
 
-             var xMove, yMove, oldDistance;
 
-             self.touchX1 = Math.round(self.rectX + self.scaleWidth / 2);
 
-             self.touchY1 = Math.round(self.rectY + self.scaleHeight / 2);
 
-             // 计算两指距离
 
-             xMove = Math.round(touch1.x - touch0.x);
 
-             yMove = Math.round(touch1.y - touch0.y);
 
-             oldDistance = Math.round(Math.sqrt(xMove * xMove + yMove * yMove));
 
-             self.oldDistance = oldDistance;
 
-         };
 
-         self.__twoTouchMove = function (touch0, touch1) {
 
-             var oldScale = self.oldScale;
 
-             var oldDistance = self.oldDistance;
 
-             var scale = self.scale;
 
-             var zoom = self.zoom;
 
-             self.newScale = getNewScale(oldScale, oldDistance, zoom, touch0, touch1);
 
-             //  设定缩放范围
 
-             self.newScale <= 1 && (self.newScale = 1);
 
-             self.newScale >= scale && (self.newScale = scale);
 
-             self.scaleWidth = Math.round(self.newScale * self.baseWidth);
 
-             self.scaleHeight = Math.round(self.newScale * self.baseHeight);
 
-             var imgLeft = Math.round(self.touchX1 - self.scaleWidth / 2);
 
-             var imgTop = Math.round(self.touchY1 - self.scaleHeight / 2);
 
-             self.outsideBound(imgLeft, imgTop);
 
-             self.updateCanvas();
 
-         };
 
-         self.__xtouchEnd = function () {
 
-             self.oldScale = self.newScale;
 
-             self.rectX = self.imgLeft;
 
-             self.rectY = self.imgTop;
 
-         };
 
-     }
 
-     var handle = {
 
-         //  图片手势初始监测
 
-         touchStart: function touchStart(e) {
 
-             var self = this;
 
-             var ref = e.touches;
 
-             var touch0 = ref[0];
 
-             var touch1 = ref[1];
 
-             if (!self.src) {
 
-                 return
 
-             }
 
-             setTouchState(self, true, null, null);
 
-             // 计算第一个触摸点的位置,并参照改点进行缩放
 
-             self.__oneTouchStart(touch0);
 
-             // 两指手势触发
 
-             if (e.touches.length >= 2) {
 
-                 self.__twoTouchStart(touch0, touch1);
 
-             }
 
-         },
 
-         //  图片手势动态缩放
 
-         touchMove: function touchMove(e) {
 
-             var self = this;
 
-             var ref = e.touches;
 
-             var touch0 = ref[0];
 
-             var touch1 = ref[1];
 
-             if (!self.src) {
 
-                 return
 
-             }
 
-             setTouchState(self, null, true);
 
-             // 单指手势时触发
 
-             if (e.touches.length === 1) {
 
-                 self.__oneTouchMove(touch0);
 
-             }
 
-             // 两指手势触发
 
-             if (e.touches.length >= 2) {
 
-                 self.__twoTouchMove(touch0, touch1);
 
-             }
 
-         },
 
-         touchEnd: function touchEnd(e) {
 
-             var self = this;
 
-             if (!self.src) {
 
-                 return
 
-             }
 
-             setTouchState(self, false, false, true);
 
-             self.__xtouchEnd();
 
-         }
 
-     };
 
-     function cut() {
 
-         var self = this;
 
-         var boundWidth = self.width; // 裁剪框默认宽度,即整个画布宽度
 
-         var boundHeight = self.height;
 
-         // 裁剪框默认高度,即整个画布高度
 
-         var ref = self.cut;
 
-         var x = ref.x;
 
-         if (x === void 0) x = 0;
 
-         var y = ref.y;
 
-         if (y === void 0) y = 0;
 
-         var width = ref.width;
 
-         if (width === void 0) width = boundWidth;
 
-         var height = ref.height;
 
-         if (height === void 0) height = boundHeight;
 
-         /**
 
-          * 设置边界
 
-          * @param imgLeft 图片左上角横坐标值
 
-          * @param imgTop 图片左上角纵坐标值
 
-          */
 
-         self.outsideBound = function (imgLeft, imgTop) {
 
-             self.imgLeft = imgLeft >= x ?
 
-                 x :
 
-                 self.scaleWidth + imgLeft - x <= width ?
 
-                     x + width - self.scaleWidth :
 
-                     imgLeft;
 
-             self.imgTop = imgTop >= y ?
 
-                 y :
 
-                 self.scaleHeight + imgTop - y <= height ?
 
-                     y + height - self.scaleHeight :
 
-                     imgTop;
 
-         };
 
-         /**
 
-          * 设置边界样式
 
-          * @param color    边界颜色
 
-          */
 
-         self.setBoundStyle = function (ref) {
 
-             if (ref === void 0) ref = {};
 
-             var color = ref.color;
 
-             if (color === void 0) color = '#04b00f';
 
-             var mask = ref.mask;
 
-             if (mask === void 0) mask = 'rgba(0, 0, 0, 0.3)';
 
-             var lineWidth = ref.lineWidth;
 
-             if (lineWidth === void 0) lineWidth = 1;
 
-             var half = lineWidth / 2;
 
-             var boundOption = [{
 
-                 start: {
 
-                     x: x - half,
 
-                     y: y + 10 - half
 
-                 },
 
-                 step1: {
 
-                     x: x - half,
 
-                     y: y - half
 
-                 },
 
-                 step2: {
 
-                     x: x + 10 - half,
 
-                     y: y - half
 
-                 }
 
-             },
 
-                 {
 
-                     start: {
 
-                         x: x - half,
 
-                         y: y + height - 10 + half
 
-                     },
 
-                     step1: {
 
-                         x: x - half,
 
-                         y: y + height + half
 
-                     },
 
-                     step2: {
 
-                         x: x + 10 - half,
 
-                         y: y + height + half
 
-                     }
 
-                 },
 
-                 {
 
-                     start: {
 
-                         x: x + width - 10 + half,
 
-                         y: y - half
 
-                     },
 
-                     step1: {
 
-                         x: x + width + half,
 
-                         y: y - half
 
-                     },
 
-                     step2: {
 
-                         x: x + width + half,
 
-                         y: y + 10 - half
 
-                     }
 
-                 },
 
-                 {
 
-                     start: {
 
-                         x: x + width + half,
 
-                         y: y + height - 10 + half
 
-                     },
 
-                     step1: {
 
-                         x: x + width + half,
 
-                         y: y + height + half
 
-                     },
 
-                     step2: {
 
-                         x: x + width - 10 + half,
 
-                         y: y + height + half
 
-                     }
 
-                 }
 
-             ];
 
-             // 绘制半透明层
 
-             self.ctx.beginPath();
 
-             self.ctx.setFillStyle(mask);
 
-             self.ctx.fillRect(0, 0, x, boundHeight);
 
-             self.ctx.fillRect(x, 0, width, y);
 
-             self.ctx.fillRect(x, y + height, width, boundHeight - y - height);
 
-             self.ctx.fillRect(x + width, 0, boundWidth - x - width, boundHeight);
 
-             self.ctx.fill();
 
-             boundOption.forEach(function (op) {
 
-                 self.ctx.beginPath();
 
-                 self.ctx.setStrokeStyle(color);
 
-                 self.ctx.setLineWidth(lineWidth);
 
-                 self.ctx.moveTo(op.start.x, op.start.y);
 
-                 self.ctx.lineTo(op.step1.x, op.step1.y);
 
-                 self.ctx.lineTo(op.step2.x, op.step2.y);
 
-                 self.ctx.stroke();
 
-             });
 
-         };
 
-     }
 
-     var version = "1.3.9";
 
-     var WeCropper = function WeCropper(params) {
 
-         var self = this;
 
-         var _default = {};
 
-         validator(self, DEFAULT);
 
-         Object.keys(DEFAULT).forEach(function (key) {
 
-             _default[key] = DEFAULT[key].default;
 
-         });
 
-         Object.assign(self, _default, params);
 
-         self.prepare();
 
-         self.attachPage();
 
-         self.createCtx();
 
-         self.observer();
 
-         self.cutt();
 
-         self.methods();
 
-         self.init();
 
-         self.update();
 
-         return self
 
-     };
 
-     WeCropper.prototype.init = function init() {
 
-         var self = this;
 
-         var src = self.src;
 
-         self.version = version;
 
-         typeof self.onReady === 'function' && self.onReady(self.ctx, self);
 
-         if (src) {
 
-             self.pushOrign(src);
 
-         } else {
 
-             self.updateCanvas();
 
-         }
 
-         setTouchState(self, false, false, false);
 
-         self.oldScale = 1;
 
-         self.newScale = 1;
 
-         return self
 
-     };
 
-     Object.assign(WeCropper.prototype, handle);
 
-     WeCropper.prototype.prepare = prepare;
 
-     WeCropper.prototype.observer = observer;
 
-     WeCropper.prototype.methods = methods;
 
-     WeCropper.prototype.cutt = cut;
 
-     WeCropper.prototype.update = update;
 
-     return WeCropper;
 
- })));
 
 
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